

The macOS version has OS-specific bugs and performance issues, with Intel-based Macbooks running better using Windows or Linux OS'. While the RPCS3 emulator now runs on macOS, the PlayStation 3 emulator does not offer the same levels of game compatibility and performance as the emulator's Windows and Linux versions. Thanks to the maturation of MoltenVK, a software library that allows the Vulkan API to run on macOS devices, the RPCS3 emulator was able to be ported to macOS. Additionally, kd-11 assisted with the graphics pipeline. Nekotekina, GalCiv and Clienthax improved the performance of RPCS3 on macOS by implementing LLVM support within the emulator. RPCS3's macOS support came from a contributor called nas, who expanded on the efforts of a developer called kvark.

Even so, many games are playable using the emulator. On M1-based Macbooks performance is limited by using Apple's Rosetta 2 translation layer, and Apple's lack of support for AVX instructions on their M1 devices limits performance further. This Apple's M1-based Macbooks, and older Intel-powered MacBooks. Today, the RPCS3 team released a video showcasing the emulator in action, showing many popular titles running on various Apple system. One of the major perks of RPCS3 is that it also allows many PS3 games to be played at higher resolutions and framerates than their original PS3 versions, making PC the best place to play many PS3 games today. RPCS3 is a PlayStation 3 emulator, allowing users to play PlayStation 3 games on PCs.

RPCS3 is an emulator, but what is an emulator? To put things simply, an emulator is software that can be used to replicate the functions of specific hardware. Starting today, the RPCS3 PlayStation 3 emulator is now available on macOS, using MoltenVK to make the previously Windows/Linux only emulator available on Apple devices. PlayStation 3 games are now playable on macOS using the RPCS3 Emulator
